Technical Artist
I am a Technical Artist that works in 3D and Generative AI using procedural tools to solve problems that range from technical to creative.
My Technical Artist Reel is here.
I work with Houdini, Vex, ComfyUI, Python and Nuke. Along with these there is a long list of software I have used and am quite familiar with.
My technical presentation from SIDEFX’s 2024 HIVE on Houdini, ComfyUI and Digital Humans
I maintain a custom node pack for ComfyUI
It bridges VFX and Gen AI workflows, adding advanced read and write nodes for EXR and TIF formats, image processing and colorspace tools.
I adapt quickly and work fast. In the past I have worked on Synthetic Data, Motion Design, High-End Retouching and Photography.
I’m motivated by work outside my comfort zone with unflinching curiosity to create technically fascinating work.